Главная » Видео » Анимация

Arma 3 Animation Tutorial 720p

00:05:34
Просмотры: 1 Добавил: Chief Chief 
Описание материала:

This is a simple tutorial to get animations from Blender 3D into Arma 3.

5 Steps :

1. Make the animation you desire.
2. Export the Character and Weapon bones with animation to two separate .bvh files.
3. Import said .bvh files into Arma 3's Oxygen for placement correction and export the .rtm
4. Write the appropriate configuration files in order to get the animation in game and compile the .pbo.
5. Start up the game and enjoy your animation.

Any questions? Feel free to ask.

////////////////////////////////////////////
This tutorial was made with files that are released under the APL-SA license and are a derivative of deanosbeano work found here : http://www.armaholic.com/page.php?id=23432

With this license you are free to adapt (i.e. modify, rework or update) and share (i.e. copy, distribute or transmit) the material under the following conditions:

Attribution - You must attribute the material in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the material).
Noncommercial - You may not use this material for any commercial purposes.
Arma Only - You may not convert or adapt this material to be used in other games than Arma.
Share Alike - If you adapt, or build upon this material, you may distribute the resulting material only under the same license.

For further information regarding content licensing visit this page: http://www.bistudio.com/english/community/licenses
////////////////////////////////////////////

Link to Files:
https://drive.google.com/file/d/0B5Y5xxdkixWlc0FSY19uNTR6eVU/edit?usp=sharing

The Rifle : http://forums.bistudio.com/showthread.php?167618-RH-M4-M16-pack

The Game : http://www.arma3.com/

Язык: Русский
Длительность материала: 00:05:34
Автор: Hope Johnson
Всего комментариев: 0
avatar
Vestibulum nec ultrices diam, a feugiat lectus. Pellentesque eu sodales enim, nec consequat velit. Proin ullamcorper nibh nec malesuada iaculis. Donec pulvinar ipsum ac tellus ornare, quis vulputate lectus volutpat.